Version 1.3.1.11 Fixed Memory Leak issues with OpenGL Buffers. Fixed Size overflow issue when loading more than 67,108,863 vertices. Fixed Transformation issue when loading meshes of part file into Assembly. Even though this patch will fix the large e57 loading problem, it is discouraged to import an e57 file without decimation due to following reasons. […]
Read NowXtract3D Patch Notes Calculate and display normals for point cloud Import very large point clouds using voxel grid filtering. (Tested with files up to 4GB) Color per vertex support for OBJ and PLY Clip point clouds to selected volumes of interest New controls for pointcloud slicing Adjust selection width Adjust selection color Adjust selection point […]
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